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Visual and Interactive AI
We work at the intersection of computer graphics, AI-driven visualization, computer vision, and machine learning to address complex scientific challenges.
Pave the way for the engineers of the future
Anders Ynnerman has decided to reverse the trend of young people’s declining interest in technology. Preserving this interest is crucial for sustainable social development. Visual science communication offers a solution.
WASP at Department of Science and Technology (ITN)
Our research environment is located at the division of Media and Information Technology on Campus Norrköping. Our work draws on 20 years of research, focusing on visualization and interaction in the context of AI, autonomous systems and software.
TellUs - the talking planet
We explore a visualization globe that combines interactive visualizations and artificial intelligence.
Media and Information Technology (MIT)
At the division of Media and Information Technology we do exciting and well-known research and teaching at undergraduate as well as graduate levels.
Applied Visualization
We conduct internal and external production development with the goal of combining research data and visualization technology for improved science communication and use beyond research, with a focus on the public, schools and business.
News |
26 March 2026
Asteroid named after Anders Ynnerman for his contributions to space
LiU professor Anders Ynnerman is one of ten Swedes to have had an asteroid named after them. His visualisation research takes us out into space through the software OpenSpace, which opens up the entire known universe to the public.
Image based lighting (IBL)
A key application of HDR imaging. Here, we display how IBL can be extended through the use of HDRv sequences.
News |
31 January 2017
LiU awarded jubilee grant from KAW
Visualization Center C in Norrköping will be the hub in a major science project funded by SEK 150 million from the Knut and Alice Wallenberg Foundation. Five science centres will participate – in Norrköping, Stockholm, Gothenburg, Malmö and Umeå.
Explain yourself – Designing automation transparency for end users
While automation becomes more intelligent, it also becomes more difficult to understand. This project investigates how to design transparent automation explaining its behavior and recommendations to end-users in safety-critical working environments.