Image: Solith af Malmborg, Mina Mani Kashani, Malin Müller, Matilda Wallén, Dong Wang
We explore new ways for people to interact with data, technology, and digital materials in meaningful ways. Our research is centered in real-world, situated contexts and draws from a plurality of approaches and disciplines in order to understand and (re)shape our digital lives.
We design new experiences with technology through a multitude of disciplines, materials, and methods. Our work combines data with visualizations and sound, and explores new combinations of physical and digital materials, virtual and real worlds, to create novel design concepts and ways of interacting from a non-solutionist, explorative, multidisciplinary perspective. Conceptual work on underlying design theory underpins our creative engagements.
Theoretically we pull from a multitude of epistemic foundations. These foundations include feminist and critical theory, and research through design, as well as more conventional scientific practices for both qualitative and quantitative inquiry. An important focus of the group is using different theoretical foundations to contextualize and situate data, interaction, and technology in real-world settings as well as to understand our role as designers in their impacts. In particular, we draw from critical perspectives that center ethics, responsibilities, and inclusivity throughout our research practices.
Much of our research is motivated by collaborations with a range of partners. We have worked with organizations such as museums, research labs, science centers, non-profits, and industry partners. In these collaborations we employ a variety of participatory methods, including co-design, co-speculation, living labs, and creativity workshops.
For current information about the Visualization and Interaction Design unit, please refer to the .
Latest publications
2025
Niklas Rönnberg
(2025) Proceedings of the International Conference on Auditory Display
(Article in journal)
Tania Villalobos Lujan, Pratim Sengupta, Derya Akbaba, Sofia Alessio-Robles, Amelia Lee Dogan, Monica Meltis, Firuzeh Shokooh Valle, Lora Oehlberg
(2025) PROCEEDINGS OF THE 2025 CONFERENCE ON CREATIVITY AND COGNITION, C&C 2025, p. 33-38
(Conference paper)
Beatrice Vincenzi, Nadia Campo Woytuk, Alejandra Gomez Ortega, Kim Sauve, Laura Forlano, Derya Akbaba, Edda Forero, Samuel Thulin, Pedro Sanches, Kit Kuksenok
(2025) COMPANION PROCEEDINGS OF THE 2025 ACM DESIGNING INTERACTIVE SYSTEMS CONFERENCE, DIS 2025, p. 57-60
(Conference paper)
Georgia Panagiotidou, Andrew McNutt, Derya Akbaba, Nicole Hengesbach, Miriah Meyer
(2025) IEEE Computer Graphics and Applications, Vol. 45, p. 11-13
(Article in journal)
Georgia Panagiotidou, Andrew McNutt, Derya Akbaba, Nicole Hengesbach, Miriah Meyer
(2025) IEEE Computer Graphics and Applications, Vol. 45, p. 14-16
(Article in journal)
Ahmet Börütecene
(2025) How that robot made me feel, p. 63-87
(Chapter in book)
Niklas Rönnberg
(2025) Den störningsfria staden: en antologi om bygglogistik, stads- och trafikplanering, p. 65-75
(Chapter in book)
Derya Akbaba
(2025)
Mina Mani, Måns Gezelius, Jonas Löwgren, Gunnar Höst, Marta Koc-Januchta, Lena Tibell, Konrad Schönborn
(2025) Interactive Learning Environments
(Article in journal)
Anna Fredriksson, Linnea Eriksson, Niklas Rönnberg
(Editorship)
(2025)